Writing About Games

Writing About Games

So I’ve been a bit busy lately, as you may have gathered. In the last few months I’ve had a lot of personal stuff going on, including the passing of a close family member, but it hasn’t all been sad. I’ve also been writing for PopOptiq.com, a pretty rad site with some great writers that cover movies, TV, comics, games, and whatever else they can find to write about. Given that I haven’t had the time to write stuff for the blog that I’ve been thinking about (the draft posts are getting a touch too numerous), I figured I should post a round-up of my first few pieces over at PopOptiq.

My first piece was a review for the amazingly good Devil Daggers, an indie game that begs to be played by anyone that ever loved FPS games in the late nineties and early 2000s.

Devil_Daggers_Review

My next piece was something I’d been wanting to write for a long time. I’m almost inclined to call it “real journalism”, or at least resembling something closer to it than I normally get. It’s about living without broadband as a gamer, and all the complications that come with that.

HPB_Feature

I immediately started getting to work on the Grim Dawn review I’d been itching to write. I thought it would be a reasonably easy affair, but let me tell you, there’s more to that game than I imagined (you can watch my Grim Dawn Let’s Play on YouTube, though something got massively screwed up in the re-encoding YouTube does upon upload, leaving some audio sync problems I didn’t initially catch that I now just plain don’t have time to fix). It took me a good while to get through it, but it was totally worth the journey.

Grim_Dawn_Review

And lastly, I just finished up playing Hyper Light Drifter, a fantastic little game by rookie developer Heart Machine. A truly wondrous little piece of art that delivers a fantastic game to the core gamers that will appreciate it. Not for everyone, but something I wish everyone would experience. The review has a lot more details.

HyperLightDrifterFeature-660x330

And that about does it for now, but there’s certainly more to come. I’ll be hard at work on a Dark Souls III review just as soon as I’m physically able (sadly, no prerelease copies for me), and hopefully also a big Dark Souls lore post at some point in the fairly near future. Yes, I’m really working on a legit lore article, and I’ve got a working database in Scrivener with more than 90 crosslinked entries already. Yikes.

Hope you all have been well. Can’t wait for the rest of this month!